![]() ![]() I got Dimensions on my Mac from Steam and played it a lot over the holidays, but something always stayed on in the back-burner of my mind: When is this coming to iOS? Last year, when I first heard that Geometry Wars 3 was coming out, I knew I had to get it - it’s been years since my last Geometry Wars game, and I was unable to find Evolved from the App Store. This began my love for dual-stick shooters, and ever since then, I’m always eager to get my hands on these types of arcade games on any platform. I played the heck out of both of these during those times, because they were just a fantastic way to let some hours slip by, plus I was in love with the colorful lights and explosions. Several years later, I eventually got my first iPhone as well as a Nintendo DS handheld, so I was rejoicing at the fact that I could get the new versions available at the time, which were Geometry Wars: Evolved and Geometry Wars: Galaxies. But the moment I saw that it was an awesome looking space shooter type of game, I was intrigued and had to try it out somehow, but I didn’t have an Xbox (the original game was a mini-game that came out in 2003). When I was still in high school, I recall hearing something about a game called “Geometry Wars.” At first I thought it would be something kind of dumb, because I didn’t like geometry in school. It has been a long time since the last Geometry Wars game on iOS, which has been pulled from the App Store for a while now, so this new port has been a long time coming. with Lucid Games and Sierra Entertainment is the mobile port of the explosive dual-stick shooter game that launched late last year on Windows, Mac, Linux, PlayStation 3, PlayStation 4, Xbox 360, and Xbox One. Review copy of game provided by publisher.Geometry Wars 3: Dimensions ($4.99) by Activision Publishing, Inc. While it might not light the world on fire the way Retro Evolved and its sequel did, Dimensions is a the next evolution of the series, and a really fun way to waste time on the new consoles. Remember that version still exists, both on the 360, and in some forms in Classic mode in Dimensions. Still, if the series is to continue, it needs to evolve into something more than the original. Geometry Wars 3: Dimensions delivers a lot of what made the original so addictive, while introducing some new modes that are sure to ruffle some feathers. Of course, neither mode matches the leaderboard chasing of the original, and now that each level has its own score keeping, things become heated among friends, that is if anyone on my list was actually playing it. The online only offers competitive play, and pits two teams against each other in a battle of skills. The offline portion offers its own co-op campaign, which is really well done. Multiplayer also exists, both online and offline. The new level shapes add both variety and some frustration. The split-second decision making the game requires will definitely have players hitting that quick restart option often. Dimensions plays like a dream, with every death resulting in me being more angry at myself than the game. Thankfully, the core game play is still intact. At times it feels counter-intuitive to the simplistic nature of the original. Also, unlocking new drones requires beating boss battles, so I was constantly replaying levels, not because I wanted a higher score, but because I needed the upgrades to progress. It feels almost skewed in a way that requires grinding for the ship upgrades. Each level is based on a three star scoring system, of which I was always getting the lowest possible, when I managed to attain that, but this game is brutal. I am not great at Geometry Wars, but I was dying consistently by the first boss battle. Again, these are bold changes to the simple formula, but ones that don’t detract too much from the core mechanic that makes the series so addictive.Īdventure mode is packed full of levels and challenges, but it also borders on punishing at times. This also alters the game play in a way that makes sense for the new levels. In addition to the screen-clearing smart bomb, players now also earn a second special attack attached to the other trigger. Players can now add helper pieces to their ship that do things such as fire extra shots, or simply collect geoms (which are used as a score multiplier). Probably the biggest additions to this mode though are ship loadouts and upgrades. Multiplayer: Offline co-op and competitive, online competitive ![]()
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